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Mount & Blade II: Bannerlord Hileleri (2024)

TPC Game

3 ay önce

mount and blade 2 bannerlord hileleri

Mount & Blade II: BannerlordTaleWorlds Entertainment tarafından geliştirilen ve yayımlanan bir aksiyon rol yapma oyunudur. Kendi krallığınızı kurarak bütün topraklara hükmetmek için güçlenmek gerekiyor. Güçlenirken de birçok şeye ihtiyaç oluyor ve bazen oyun içerisinde hileler kullanılabiliyor. Bu yazımızda sizlere Mount & Blade II: Bannerlord Hilelerini tam liste olarak yayınladık.

Bannerlord Hileleri

Hileler oyunların olmazsa olmazıdır resmen, bazı bölümleri geçemeyince insan sinir olabiliyor ve bu noktada hile kullanabiliyor bazıları da zevkine kullanıyor. Çevrimiçi oyunlarda hile kullanmak olmaz fakat tek oyunculu oyunlarda sıkıştığınız yerlede bazı hileleri kullanabilirsiniz ama mümkünse hilesiz oynayın çünkü oyunun zevki o zaman çıkıyor. Aşağıda sizlere bütün Mount & Blade II: Bannerlord Hilelerini listeledik, kullanmak istediğiniz kodu alıp kullanabilirsiniz ama öncelikle hileleri aktif etmeniz gerekiyor.

Bannerlord Hileler Nasıl Aktifleştirilir?

Bannerlord hileleri kullanmak için önce bir dosyada değişiklik yapmanız gerekiyor, GTA oyunlarından alıştığımız gibi direkt yazmakla olmuyor. Bannerlord hileleri aktifleştirmek için öncelikle bilgisayarda Belgeler klasörüne geliyoruz ardından Mount & Blade II: Bannerlord klasörünü açıyoruz ve engine_config.txt dosyasını buluyoruz. Dosyaya sağ tıklayıp herhangi bir not uygulamasıyla açtıktan sonra “cheat_mode 0” satırını bulup “cheat_mode 1” yapıyoruz ve kaydedip çıkıyoruz. Artık Bannerlord hileleri istediğiniz gibi kullanabilirsiniz fakat oyunu Steam üzerinden aldıysanız hileleri aktifleştirdikten sonra herhangi bir Başarım kazanamazsınız.

bannerlord hileler nasıl aktifleştirilir

Bannerlord Savaş Hileleri

Savaşta iken kullanabileceğiniz Bannerlord hileleri aşağıda bulabilirsiniz.

  • Ctrl + F4: Savaşta bulunan rastgele bir askeri bayıltır.
  • Ctrl + Alt + F4: Savaşta bulunan tüm düşman askerleri bayıltır.
  • Ctrl + H: Karakterinizin canını full yapar.
  • Ctrl + Shift + H: Sahip olduğunuz atın canını full yapar.
  • Ctrl + F2: Bir dost askerinizi bayıltır.
  • Ctrl + F3: Kendinizi bayıltırsınız.
  • Ctrl + Shift + F3: Üzerinde olduğunuz at bayılır.

Bannerlord Işınlanma Hilesi

Harita üzerinde bir yere giderken direkt oraya ışınlanmak istiyorsanız aşağıdaki kodu kullanabilirsiniz.

  • CTRL + Sol Tık: Haritada tıkladığınız yere ışınlanır.

Bannerlord Yetenek Hileleri

Karakterinizin yeteneklerini güçlendirmek istiyorsanız aşağıdaki Bannerlord hilelerini kullanabilirsiniz.

bannerlord yetenek hileleri
  • Atletizm: campaign.add_skill_xp_to_hero Athletics #
  • Yay: campaign.add_skill_xp_to_hero Bow #
  • Cazibe:  campaign.add_skill_xp_to_hero Charm #
  • Kundaklı Yay: campaign.add_skill_xp_to_hero Crossbow #
  • Mühendislik: campaign.add_skill_xp_to_hero Engineering #
  • Liderlik: campaign.add_skill_xp_to_hero Leadership #
  • Hekimlik: campaign.add_skill_xp_to_hero Medicine #
  • Tek Elli: campaign.add_skill_xp_to_hero OneHanded #
  • Gönderli: campaign.add_skill_xp_to_hero Polearm #
  • Binicilik: campaign.add_skill_xp_to_hero Riding #
  • Serserilik: campaign.add_skill_xp_to_hero Roguery #
  • İzcilik: campaign.add_skill_xp_to_hero Scouting #
  • Demircilik: campaign.add_skill_xp_to_hero Smithing #
  • İdarecilik: campaign.add_skill_xp_to_hero Steward #
  • Taktik: campaign.add_skill_xp_to_hero Tactics #
  • Fırlatma: campaign.add_skill_xp_to_hero Throwing #
  • Ticaret: campaign.add_skill_xp_to_hero Trade #
  • Çift Elli: campaign.add_skill_xp_to_hero TwoHanded #

Bannerlord Görev ve Diplomasi Hileleri

Oyun içerisindeki görevleri ve savaşları yönetmek istiyorsanız aşağıdaki Bannerlord hilelerini kullanabilirsiniz.

  • Tüm Görevleri Listeleme: campaign.list_active_quests
  • Tüm Görevleri Tamamlama: campaign.complete_active_quest
  • Aktif Görevi İptal Etme: campaign.cancel_active_quest
  • Çocuk sahibi olma(Eğer evli değilseniz rastgele birisiyle evlenirsiniz.) : campaign.conceive_child
  • Bir Kahramanı Evlatlık Olarak Alma: campaign.adopt_hero [HeroName]
  • İki Krallığı Birbirine Savaş Açtırma : campaign.declare_war [Faction1] [Faction2]
  • Dünya Savaşı Başlatma: campaign.start_world_war
  • İki Krallığı Barış Yaptırma: campaign.declare_peace [Faction1] [Faction2]
  • Dünya Barışı Sağlama: campaign.start_player_vs_world_truce
  • Yapay Zekayı Bir Yere Saldırmaya Zorlama: campaign.ai_goto_settlement [HeroName] [SettlementName]
  • Yapay Zekayı Bir Kuşatmaya Zorlama: campaign.ai_siege_settlement [HeroName] [SettlementName]
  • Yapay Zekayı Bir Karaktere Saldırmasını Zorlama: campaign.ai_attack_party [AttackerHeroName] [HeroName]
  • Bir Lordu Esir Alma: campaign.take_hero_prisoner [PrisonerName] [CaptorName]
  • Bir Yerleşkeyi Oyuncuya Hediye Etme: campaign.give_settlement_to_player [SettlementName]
  • Yerleşkedeki Bir İnşanın İlerleme Seviyesini Değiştirme: campaign.add_progress_to_current_building [SettlementName] [0-100]

Bannerlord Konsol Kodları

Aşağıda vermiş olduğumuz Bannerlord konsol kodlarını yazmak için öncelikle konsolu açmanız gerekiyor, konsolu açmak için de ALT + é tuşlarına basmalısınız, eğer açılmıyorsa Konsol Modu kurabilirsiniz.

bannerlord konsol kodları
  • Para Hilesi: campaign.add_gold_to_hero #
  • Seviye Atlama: campaign.add_skill_xp_to_hero #
  • Parti Seviyesini Yükseltme: campaign.give_xp_to_main_party #
  • Nüfuz Ekleme: campaign.add_influence #
  • Nam Ekleme: campaign.add_renown_to_clan #
  • Özellik Puanı Ekleme: campaign.add_focus_points_to_hero #
  • Yetenek Seviyesi Ekleme: campaign.add_skill_xp_to_hero [SkillName] #
  • Tüm Birimlerin ID Kodunu Öğrenme: campaign.give_troops help
  • Birim Ekleme: campaign.give_troops [TroopID] #
  • Bir Yerleşkeyi Oyuncuya Verme: campaign.give_settlement_to_player [SettlementName]
  • Log.Campaign.hide_log
  • Log.Campaign.show_log
  • Log.Campaign.show_unfiltered_logs
  • Log.Campaign.start_capturing
  • Log.Campaign.stop_capturing
  • Mission_Highlights.AddHighlight
  • Mission_Highlights.Initialize
  • Mission_Highlights.OpenGroup
  • Mission_Highlights.OpenSummary
  • Mission_Highlights.RemoveHighlight
  • Mission_Highlights.SaveVideo
  • agent.change_action_set
  • agent.delete_agent
  • agent.equip_clear
  • agent.fade_in
  • agent.fade_out
  • agent.goto
  • agent.main_agent_play_action_at_channel
  • agent.main_mount_play_action_at_channel
  • ai.debug_enable_cs
  • ai.driven_property
  • ai.formation_debug
  • ai.formation_speed_adjustment_enabled
  • ai.help_show_chars
  • ai.help_show_items
  • ai.help_spawn
  • ai.set_health
  • ai.set_health_help
  • ai.show_chars
  • ai.show_items
  • ai.spawn
  • atmosphere.current
  • atmosphere.list
  • atmosphere.reset
  • atmosphere.set_by_index
  • atmosphere.set_by_name
  • campaign.activate_all_policies_for_player_kingdom
  • campaign.add_attribute_points_to_hero
  • campaign.add_building_level
  • campaign.add_caravan_to_hero
  • campaign.add_companion
  • campaign.add_focus_points_to_hero
  • campaign.add_gold_to_all_heroes
  • campaign.add_gold_to_hero
  • campaign.add_horse
  • campaign.add_influence
  • campaign.add_morale_to_party
  • campaign.add_prisoner
  • campaign.add_progress_to_current_building
  • campaign.add_random_hero_to_party
  • campaign.add_random_prisoner_hero
  • campaign.add_renown_to_clan
  • campaign.add_sample_children_to_main_character
  • campaign.add_skill_xp_to_hero
  • campaign.adopt_hero
  • campaign.ai_attack_party
  • campaign.ai_defend_settlement
  • campaign.ai_goto_settlement
  • campaign.ai_raid_village
  • campaign.ai_siege_settlement
  • campaign.boost_cohesion_of_all_armies
  • campaign.boost_cohesion_of_army
  • campaign.burn_village
  • campaign.calculate_distance_from_main_party
  • campaign.call_faction_heroes_to_settlement
  • campaign.cancel_active_quest
  • campaign.change_clan_leader
  • campaign.change_current_building
  • campaign.change_faction_relation
  • campaign.change_hero_relation
  • campaign.change_main_hero_age
  • campaign.check_camp_locations
  • campaign.check_village_bandit
  • campaign.clear_settlement_defense
  • campaign.complete_active_quest
  • campaign.conceive_child
  • campaign.control_party_ai_by_cheats
  • campaign.create_faction_army
  • campaign.create_perk_main_hero
  • campaign.create_player_kingdom
  • campaign.declare_peace
  • campaign.declare_war
  • campaign.destroy_clan
  • campaign.destroy_kindgom
  • campaign.destroy_party
  • campaign.difficulty
  • campaign.election_chooser_cheat
  • campaign.election_supporter_cheat
  • campaign.enable_party_count
  • campaign.expel_clan_from_kindgom
  • campaign.fill_party
  • campaign.fill_party_alt_solution_test
  • campaign.fill_party_tableau_test
  • campaign.find_alley_owners_with_more_than_one_alley
  • campaign.find_hero
  • campaign.find_issue
  • campaign.find_mobile_party
  • campaign.find_settlement
  • campaign.free_player_through_barter
  • campaign.get_character_id_from_character_code
  • campaign.get_conversations_tags
  • campaign.get_criminal_ratings
  • campaign.get_game_progress
  • campaign.get_heroes_at_age
  • campaign.get_infested_hideout
  • campaign.get_invalid_family_members
  • campaign.get_lords_inside_settlement
  • campaign.get_main_party_position
  • campaign.get_settlement_common_area_states
  • campaign.get_stance_between_factions
  • campaign.give_all_crafting_materials_to_main_party
  • campaign.give_item_to_main_party
  • campaign.give_money_to_main_party
  • campaign.give_settlement_to_player
  • campaign.give_troops
  • campaign.give_troops_xp
  • campaign.give_workshop_to_player
  • campaign.give_xp_to_main_party
  • campaign.go_to_settlement
  • campaign.grow_player_babies_to_child
  • campaign.grow_player_children_to_teen
  • campaign.grow_player_teen_to_adult
  • campaign.heal_main_party
  • campaign.hide_hideouts
  • campaign.is_hero_suitable_for_marriage_with_player
  • campaign.join_kingdom
  • campaign.kill_capturer_party
  • campaign.kill_hero
  • campaign.lead_your_faction
  • campaign.leave_faction
  • campaign.leave_faction_by_rebellion
  • campaign.list_active_quests
  • campaign.list_all
  • campaign.list_children_heroes_suitable_for_marriage
  • campaign.list_heroes_suitable_for_marriage
  • campaign.list_heroes_without_party
  • campaign.list_home_settlement_of_player
  • campaign.list_player_traits
  • campaign.list_tournaments
  • campaign.list_trade_rumors
  • campaign.make_hero_fugitive
  • campaign.make_hero_wounded
  • campaign.make_main_hero_ill
  • campaign.make_peace_with_every_faction
  • campaign.marry_player_with_hero
  • campaign.move_camera_between_fights
  • campaign.move_camera_between_fights_automatically
  • campaign.move_time_forward
  • campaign.multiply_campaign_speed
  • campaign.normalize_hideouts
  • campaign.open_town_mission_spawn_at_workshop
  • campaign.print_all_issues
  • campaign.print_issue_statistics
  • campaign.print_issues
  • campaign.print_party_count_statistics
  • campaign.print_party_prisoners
  • campaign.print_player_progress
  • campaign.print_projects_in_settlement
  • campaign.print_settlement_goods
  • campaign.print_workshop_info
  • campaign.print_workshops_in_settlement
  • campaign.rebellion_enabled
  • campaign.refresh_icon
  • campaign.refresh_parties
  • campaign.remove_tracked_object
  • campaign.reset_player_skills_level_and_perks
  • campaign.reset_tracker
  • campaign.set_all_skills_main_hero
  • campaign.set_army_notifications
  • campaign.set_banner_editor_is_enabled
  • campaign.set_crafting_is_enabled
  • campaign.set_criminal_rating
  • campaign.set_desertion_enabled
  • campaign.set_face_gen_is_enabled
  • campaign.set_hero_age
  • campaign.set_intensity
  • campaign.set_kingdom_notifications
  • campaign.set_main_hero_age
  • campaign.set_main_hero_stats_to_mid_game
  • campaign.set_main_party_attackable
  • campaign.set_midgame_archetype
  • campaign.set_mood
  • campaign.set_parties_visible
  • campaign.set_player_reputation_trait
  • campaign.set_player_siege_as_sally_out
  • campaign.set_quest_debug_mode
  • campaign.set_skill_companion
  • campaign.set_skill_main_hero
  • campaign.set_skills_of_hero
  • campaign.set_town_test_scene
  • campaign.set_village_test_scene
  • campaign.show_character_feats
  • campaign.show_current_location_heroes
  • campaign.show_direction_of_player_around_settlement
  • campaign.show_direction_of_settlement_around_main_party
  • campaign.show_hideouts
  • campaign.show_party_morale_detail
  • campaign.show_party_size_limit_detail
  • campaign.show_possible_battle_scenes
  • campaign.show_prisoners
  • campaign.start_barter_with_hero
  • campaign.start_barter_with_lucon
  • campaign.start_conversation
  • campaign.start_election_to_change_policy
  • campaign.start_election_to_declare_war
  • campaign.start_election_to_make_peace
  • campaign.start_king_selection_decision
  • campaign.start_player_vs_world_truce
  • campaign.start_player_vs_world_war
  • campaign.start_rebellion_in_settlement
  • campaign.start_test_conversation_mission
  • campaign.start_tournament
  • campaign.start_world_war
  • campaign.take_hero_prisoner
  • campaign.teleport_hero_to_settlement
  • campaign.throw_prisoner_to_settlement
  • campaign.toggle_add_castles_to_villages_cheat
  • campaign.track_object
  • campaign.use_test_scenes
  • chatlog.can_focus_while_in_mission
  • chatlog.clear
  • close
  • cloth.reset_meshes
  • config.antialiasing_technique
  • config.brightness
  • config.brightness_calibrated
  • config.brightness_max
  • config.brightness_min
  • config.character_detail
  • config.cheat_mode
  • config.control_mouse_movement_accumulation_decay_speed
  • config.control_mouse_movement_max_accumulation
  • config.control_mouse_movement_y_scale
  • config.decal_quality
  • config.disable_sound
  • config.display_height
  • config.display_mode
  • config.display_referesh_rate
  • config.display_width
  • config.dynamic_resolution_fps_target
  • config.enable_cloth_simulation
  • config.enable_dynamic_resolution_scale
  • config.enable_flora_sway
  • config.environment_detail
  • config.first_time
  • config.foliage_quality
  • config.force_vsync
  • config.gamma
  • config.graphics_adapter
  • config.invert_mouse
  • config.lighting_quality
  • config.master_volume
  • config.max_framerate
  • config.max_simultaneous_sound_event_count
  • config.mouse_sensitivity_coefficient
  • config.music_volume
  • config.number_of_ragdolls
  • config.particle_detail
  • config.particle_quality
  • config.postfx_bloom
  • config.postfx_chromatic_aberration
  • config.postfx_dof
  • config.postfx_grain
  • config.postfx_hexagon_vignette
  • config.postfx_lens_flares
  • config.postfx_motion_blur
  • config.postfx_ssr
  • config.postfx_sssss
  • config.postfx_streaks
  • config.postfx_sunshafts
  • config.postfx_vignette
  • config.resolution_scale
  • config.safely_exited
  • config.save_window_positions
  • config.selected_monitor
  • config.shader_quality
  • config.shadowmap_filtering
  • config.shadowmap_resolution
  • config.shadowmap_type
  • config.sharpen_amount
  • config.show_framerate
  • config.sound_device
  • config.sound_output
  • config.sound_volume
  • config.terrain_quality
  • config.tesselation
  • config.texture_budget
  • config.texture_filtering
  • config.texture_quality
  • config.water_quality
  • config.weapon_trail_amount
  • console.clear
  • crafting.disable_contour
  • crafting.dismantle_all
  • crafting.give_random_weapons
  • crafting.list_mats
  • crafting.unlock_all_parts
  • debug.clear_permanent_debug_render_meshes
  • debug.mission_spawnpoint_count_and_mesh_checker_ui
  • debug.print_materials_with_name
  • debug.print_meshes_with_name
  • debug.print_meta_meshes_without_lods
  • debug.print_textures_with_name
  • debug.reset_ignored_asserts
  • eventmanager.print_registered_events_and_types
  • facegen.dress_player
  • facegen.referesh_character_as_kid
  • facegen.show_debug
  • facegen.undress_player
  • game.reload_animations
  • game.reload_managed_core_params
  • game.reload_native_params
  • game.siege_test
  • gfx.set_quality
  • global.illumination
  • granite.clear_cache
  • granite.generate_xml
  • granite.pause
  • help
  • items.export_nav_mesh_face_marks
  • items.find_and_clear_unused_resources
  • items.find_meshes_without_lods
  • items.print_all_items_with_generated_lod
  • items.print_all_items_without_generated_lod
  • items.print_all_items_without_lod
  • items.print_faulty_materials
  • items.take_ss_from_top
  • localization.check_for_erros
  • memory.stats
  • mission.AddDebugTeleporter
  • mission.AddObjectDestroyer
  • mission.begin_camera_fade_in
  • mission.begin_camera_fade_out
  • mission.begin_camera_fade_out_and_in
  • mission.disable_fall_avoid
  • mission.draw_formation_arrangement_debug_lines
  • mission.draw_formation_order_debug_spheres
  • mission.draw_point_of_interest_directions
  • mission.draw_siege_origin_positions
  • mission.enable_debug_window
  • mission.enable_fall_damage_warnings
  • mission.equipment_debug
  • mission.fix_camera_toggle
  • mission.flee_enemies
  • mission.killAgent
  • mission.list_agent_ids
  • mission.retreat_side
  • mission.set_battering_ram_speed
  • mission.set_camera_position
  • mission.set_deployment_visualization_selector
  • mission.set_facial_anim_to_agent
  • mission.set_shift_camera_speed
  • mission.set_siege_tower_speed
  • mission.toggleDisableDying
  • mission_cpp.fast_forward_mission
  • mission_cpp.kill_agent
  • mission_cpp.kill_all_agents_excluding_this
  • mp_client.list_agent_infos
  • mp_host.help
  • mp_host.kick_player
  • profiler.generate_performance_report
  • profiler.start_task_profilinf
  • replay.invisible_agents
  • replay.read_current_replay
  • replay.seek_frame
  • replay.tick_replay
  • replay.write_current_replay
  • resource.add_default_levels_to_prefab_file
  • resource.add_new_water_prefab
  • resource.clear_gpu_morph_textures
  • resource.export_meta_mesh_as_obj
  • resource.save_prefab_files
  • resource.set_visibility_distance_to_meshes_without_lods
  • resource.shader.clear_shader_cache
  • resource.shader.compile_shader_combinations
  • resource.shader.compile_terrain_shaders
  • resource.shader.compile_terrain_shaders_of_scene
  • resource.shader.create_compressed_shader_cache
  • resource.shader.generate_shaders
  • resource.shader.recompile_single_shader
  • resource.shader.save_shader_combinations
  • resource.shader.save_shader_identifiers
  • rgl_module_ini_options.always_check_modifications
  • rgl_module_ini_options.check_colormap_flags
  • rgl_module_ini_options.detailed_sound_log
  • rgl_module_ini_options.disable_async_physics
  • rgl_module_ini_options.disable_async_predraw
  • rgl_module_ini_options.disable_async_render_jobs
  • rgl_module_ini_options.disable_camera_precision_offset
  • rgl_module_ini_options.disable_data_parallelization
  • rgl_module_ini_options.disable_dynamic_instancing
  • rgl_module_ini_options.disable_gui_messages
  • rgl_module_ini_options.disable_oros
  • rgl_module_ini_options.disable_shadow_occlusion_pass
  • rgl_module_ini_options.disable_tableau_cache
  • rgl_module_ini_options.do_sound_one_shot_events
  • rgl_module_ini_options.enable_deterministic_mode
  • rgl_module_ini_options.enable_occluder_depth_prepass
  • rgl_module_ini_options.high_quality_screenshot_height
  • rgl_module_ini_options.high_quality_screenshot_width
  • rgl_module_ini_options.limited_framerate
  • rgl_module_ini_options.log_failed_weapon_collision_sound_events
  • rgl_module_ini_options.log_level
  • rgl_module_ini_options.prt_edit_data_folder
  • rgl_module_ini_options.record_missions
  • rgl_module_ini_options.screenshot_format
  • rgl_module_ini_options.screenshot_mod
  • rgl_module_ini_options.show_scene_terrain_layer_errors
  • rgl_module_ini_options.supports_postfx_chromatic_aberration
  • rgl_module_ini_options.supports_postfx_hexagon_vignette
  • rgl_module_ini_options.supports_postfx_lens_flares
  • rgl_module_ini_options.supports_postfx_streaks
  • rgl_module_ini_options.supports_postfx_vignette
  • rgl_module_ini_options.use_depth_flipping
  • rgl_module_ini_options.use_physics_engine
  • rgl_module_ini_options.use_texture_tags
  • show_memory
  • siege_test.set_level
  • siege_test.set_scene
  • siege_test.set_wallhp
  • sound.enable_wav_output
  • sound.reload_sounds
  • spitems.reload.xml
  • storymode.activate_conspiracy_quest
  • storymode.advance_to_kingdom_quests
  • storymode.complete_banner_investigation
  • storymode.destroy_all_anti_imperial_kingdoms_except_player_kingdom
  • storymode.reinforfce_kingdom
  • storymode.skip_character_creation
  • storymode.skip_first_phase
  • storymode.skip_intro
  • storymode.skip_tutorial_quests
  • storymode.weaken_kingdom
  • test_mission.change_faction_armor_color
  • ui.test_random_admin_message
  • ui.toggle_ui

Sizlere vermiş olduğum tüm Bannerlord hileleri ile istediğinizi yapabilirsiniz, mümkün olduğunca hilesiz oynamaya çalışın.

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